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Caroline (Pricillia) Ng's path into the world of 3D art spans continents, disciplines, and some of the industry's most recognizable studios. Originally from Auckland, New Zealand, she made the move to Los Angeles to study at Gnomon and quickly found her passion shifting from animation to character look development. In this interview, she reflects on that transformation, her experiences working with Blur, Aaron Sims Creative, Marvel, and Grinding Gear Games, and the importance of staying adaptable. Alongside her story, we're showcasing a selection of her character work, from student and personal projects to industry credits.

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